Rotate
Rotate[g_, angle_Real]
rotates graphics primitive or list of primitives g
by angle
Rotate[g_, angle_Real, origin_List]
rotates around origin
Graphics[Rotate[Rectangle[{-1,-1}, {1,1}], 30 Degree]]
Dynamics
It support dynamic updates for angle
variable. Graphics primitives g
can be updated separately. Rotate
only applies transformation on g
.
EventHandler[InputRange[0, 2.0 Pi, 0.1], Function[a,
angle = a
]]
% // EventFire;
Graphics[Rotate[Rectangle[{-1,-1}, {1,1}], angle // Offload]]